AI Insights · Timothy · July 2022
Top 5 Low Poly Games on iOS in Africa Q2 2022
Discover the performance trends of the top 5 low poly games on iOS in Africa during Q2 2022, including insights on downloads, revenue, and active users.
In the second quarter of 2022, the top 5 low poly games on the iOS platform in Africa showed varied performance across downloads, revenue, and active users. Data from Sensor Tower reveals key trends for these popular games.
Roblox saw its weekly revenue fluctuate, peaking at around $30.7K at the end of March and then experiencing a gradual decline to approximately $22.1K by late May. However, revenue rose again towards the end of June, reaching nearly $29.4K. Weekly downloads for the game showed a significant increase from 7.3K in late March to 11.5K by the end of June. Active users also trended upward, starting at 127.5K and rising to 142.9K by the end of the quarter.
Art of War: Legions experienced a peak in weekly revenue of about $2.2K in early April, but this figure dropped to roughly $524 by the end of June. Downloads saw a dramatic spike mid-April with 2.1K, followed by a decline to just over 400 by the end of the quarter. Active users for the game decreased from 5.9K in mid-April to around 3.1K by the end of June.
Idle Lumber Empire - Wood Game showed a steady increase in revenue, peaking at approximately $1.2K in early May, with a slight drop to around $1.1K by the end of June. Downloads surged to 7.4K in early May but subsequently dropped to 1.9K by the end of June. The game’s active users increased from 3.4K in late March to 12K in early May, before dropping to about 5.5K by the end of the quarter.
Island War: Raid had a consistent rise in weekly revenue, starting at $263 in late March and reaching $848 by the end of June. Weekly downloads saw a peak of 1.1K in early May but dropped to 681 by the end of June. Active users fluctuated, peaking at 1.5K in mid-May before declining to 1K by the end of June.
LEGO® DUPLO® MARVEL maintained a steady weekly revenue, starting at $336 in late March and ending at $284 by late June. Downloads spiked to 1.6K in early June but then dropped to 472 by the end of the quarter. Active users increased from 798 in late March to a peak of 1.7K in early June, before stabilizing around 1.2K by the end of June.
For more detailed insights and data, visit Sensor Tower.